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Post by Rarity on Aug 24, 2010 21:29:43 GMT -5
Amina smiles. "You're going to travel with us?"
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Post by Rainbow Rage on Aug 25, 2010 11:34:51 GMT -5
Amina -
Faraj returns the smile, "If they don't mind, I can spare some of my time to help, I had impressed the urgency of the situation to the other Templar, they also seemed to think it urgent."
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Thunderheart -
He nods, "Very well, I don't think you know his majesty very well but do you know who this lady could be? Blonde, silvery hair, blue eyes, pale skin. Half elven, I think, wore a very ... gold, robe. She claimed to represent the Ochre Signet, but the local magi hadn't heard of her, and the Crimson Magi cannot scry upon her, she's warded against it."
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Post by Duskwalker on Aug 25, 2010 22:10:02 GMT -5
Carter just simply sits against a tree, breathing a sigh of relief when he hears the news. Hat tipped forward, closing his eyes he keeps his senses open to anyone that may approach him.
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Post by Rainbow Rage on Aug 27, 2010 19:57:35 GMT -5
Carter -
After a short while has passed, a figure appears near you. Despite your alertness, you did not notice the creature, in a sing-song voice she speaks, "He let his guard down for a moment, you heard of the results, I take it?"
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Post by Duskwalker on Aug 27, 2010 20:00:55 GMT -5
Carter only chuckles a little moving his head forward, placing his hat in the correct position. Looking at the woman that is speaking.
"Blood must be re-payed in blood." Carter says so that only he and his wife can hear it.
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Post by Rainbow Rage on Aug 27, 2010 20:08:15 GMT -5
The creature hides in a shadow, safe from the glaring light of the sun although it's visible that she is in pain even from being outdoors. Her body is covered with an ordinary brown cloak and the rest of it with peasant's garb, clearly a disguise. Her face still prickles with excitement and joy, "Why yes, that is correct, love. I had begun to worry..."
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Post by Duskwalker on Aug 27, 2010 20:09:54 GMT -5
Carter stands, walking over to her, embracing her.
"I was so worried about you... I would have killed him myself, but he was a coward. How long have you been here?"
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Post by Rainbow Rage on Aug 27, 2010 21:34:21 GMT -5
She manages a smile, and returns embrace, "Not long and I won't be. Meet up at sunset on the southern edge of town, love?"
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Post by Duskwalker on Aug 27, 2010 21:35:20 GMT -5
"That shouldn't be a problem, I'll be there."
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Post by Rainbow Rage on Sept 4, 2010 16:28:07 GMT -5
IP: 65.185.123.241 (local): 192.168.0.183 pw: rage port: 3726
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Post by Rainbow Rage on Sept 11, 2010 17:36:57 GMT -5
IP: 72.240.228.168 (local): 192.168.1.2 pw: rage port: 3726
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Post by Rainbow Rage on Sept 11, 2010 21:58:38 GMT -5
[ Ildirin Highlander's Medallion ][/color] Carved from iron and decorated with the trophies of fallen enemies, this enchanted medallion makes your charges unstoppable.
Level: 17 Price: 65,000 gp Item Slot: Neck Enhancement: +4 Fortitude, Reflex, and Will
Property: When you charge, your movement made as part of the charge doesn’t provoke opportunity attacks.
[ Ring of World's Salvation ][/color] This brilliant platinum band is engraved with draconic runes that fill you with unending vigor.
Level: 16 Price: 45,000 gp Item Slot: Ring
Property: You gain a +2 item bonus to your surge value.
Power (Daily * Healing): Free Action. When you’re reduced to 0 hit points, you can spend a healing surge.
[ Archangel's Halo ][/color] This glimmering white circlet hovers above the crown of your head.
Level: 17 Price: 65,000 gp Item Slot: Ring
Property: Whenever you use an action point, the next time you would allow an ally to use a healing surge, they also gain temporary hit points equal to their surge value.
Power (At-Will * Light): Free Action. The Halo creates bright light as if a torch. This effect can be suppressed as a free action.
[ Ring of Unquestioned Loyalty ][/color] This silver ring has the insignia of Auzrend imprinted on its face.
Level: 17 Price: 65,000 gp Item Slot: Ring
Property: At the beginning of your turn, you may save against all dominate and charm effects, even if they normally do not allow a save.
Power (Daily): Free action. You gain a +3 bonus to your next attack roll made before the end of your next turn against an enemy that bloodied on of your allies.
[ Treads of Otherworldly Strides ][/color] Blessed with otherworldly powers, these boots are good for getting you out of tight situations.
Level: 17 Price: 65,000 gp Item Slot: Feet
Property: Whenever you shift, you can teleport that many squares instead.
Power (Encounter): Move action. Shift a number of squares equal to your speed.
[ White Cloak of Gariel's Chosen ][/color] Although the blood of many have fallen upon this healer's cape, it never stains.
Level: 17 Price: 65,000 gp Item Slot: Neck Enhancement: +4 Fortitude, Reflex, and Will
Property: Whenever you grant a bloodied ally temporary hit points, increase the amount of temporary hit points by 4. Power (Daily): Minor action. You gain a bonus to all defenses equal to your charisma modifier until the end of your next turn.
[ Blade of the Angelic Avenger ][/color] This white-enameled longsword has a golden hilt and pommel with a bright sapphire that glimmers when you channel the power of the gods.
Level: 15 Price: 35,000 gp Weapon: Longsword Enhancement: +3 attack rolls and damage rolls Critical: +3d6 radiant damage Property: When you channel divinity, choose one: Gain a +3 bonus to the next attack roll you make before the end of your next turn, or gain a +3 bonus to all defenses against the next attack made against you until the end of your next turn.
[ Orb of the Crimson Master ][/color] This crimson orb glows brightly and is given to only the most powerful wielders.
Level: 15 Price: 35,000 gp Weapon: Any Orb Enhancement: +3 attack rolls and damage rolls Critical: +3d6 force damage Encounter Power: Trigger: Any enemy successfully saves against a power you cast with this implement. Effect: They reroll the saving throw, taking a penalty equal to this implement's enhancement bonus.
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Post by Rainbow Rage on Sept 11, 2010 23:04:27 GMT -5
Shiam's List:
- A Remnant of the place you wish to travel to, we're not sure of the chronology of anything of this world, you may need to get a stone from the Undertemple itself
- A full decanter of blood from an adult dragon
- An hourglass. The metal must be hard enough to not be compressed by anything, harder than adamantine. Draconic Bloodstone or Starmetal are the only things that come to mind. Also, the sand must be residuum (50000 gp worth, time to D/E shit)
- Superlatively fresh Lich Dust (Good luck)
- A psionic channeling synapse, Illithids usually have these, although you'd need to find a hive of them
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