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Post by Rainbow Rage on Jul 31, 2006 1:06:02 GMT -5
"Even if he does have alterior Motives surely he would not just seek for people to go to his keep just to capture them. But if you a so scared, let me go up today and get the way of it, and the i shall come back for you. Until such a time, you can search for more compainions if you wish." Stand, and head for the door "Done and done, you speak with him... I'll gather a motley crew of adventurerers willing to assist!" *look around the tavern* "Hello! Any brave soul willing to engage on a journey, most likely with a reward, to save a young woman?"
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Post by Burnout on Jul 31, 2006 8:56:26 GMT -5
Head off, try and get a good look at the keep and surrounding area before approaching.
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Post by Pinkie Fighter on Jul 31, 2006 15:06:58 GMT -5
are you talking about the duaghter? if so i will be happy to come with.
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Post by Rainbow Rage on Jul 31, 2006 15:45:06 GMT -5
are you talking about the duaghter? if so i will be happy to come with. "Indeed! I'm also wondering if you have any information about her, I'm certain that we can come to an agreement to the payout with the noble... but put that off for afterwards... " "Hmmm... this tow.... villa... hamlet really is lacking in adventurous folk."
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Post by Pinkie Fighter on Jul 31, 2006 16:28:30 GMT -5
i dont have that much information, but i am looking for something to do.
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Post by Rarity on Jul 31, 2006 16:29:16 GMT -5
Head off, try and get a good look at the keep and surrounding area before approaching. You see the roofs of Melina's Dream, an odd fortress design. You realize that the architecture of the fortress makes little sense. A haphazard mishmash of shapes and angles, curves and corners, it does indeed resemble a child's pile of blocks. Thick-headed gargoyles keep watch from the gables. Giant statues peer over the walls, their gazes cast either outward toward distant lands, or downward toward you. These stone men and women, courtiers and heroes, further lend the fortress an air of whimsy. Around its periphery, the fortress has a 20 foot tall, 3 foot thick, stone wall lined on the interior by raised, wooden platforms and several guards are stationed on the wall walk.
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Post by Rainbow Rage on Jul 31, 2006 16:30:31 GMT -5
i dont have that much information, but i am looking for something to do. "Well, the more the merrier." I'm going to try to perk the interest of anyone else before going to the keep.
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Post by Burnout on Jul 31, 2006 16:54:13 GMT -5
"Well, Best to get the News From the horses Mouth." Under his breath
Waves and Shouts "Hail Good Men! Is this the Keep of the good Lord *Pricus*(sp?)? If so I have a few questions about the way of recent affairs!"
Slowly Approach, Arms out to symbolize i mean no harm.
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Post by Rarity on Jul 31, 2006 17:42:29 GMT -5
"Well, Best to get the News From the horses Mouth." Under his breath Waves and Shouts "Hail Good Men! Is this the Keep of the good Lord *Pricus*(sp?)? If so I have a few questions about the way of recent affairs!" Slowly Approach, Arms out to symbolize i mean no harm. As you approach the front gates of fortress, a guard looks down from atop the wall. Human, he has a long, swaying mustache and graying hair. He calls a greeting, stuttering, "Ho th-th-there! Aye. Th-th-the Lord Prisicus lives here. Come for th-th-the reward th-th-then? Are th-th-there more of you?"
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Post by Burnout on Jul 31, 2006 18:46:06 GMT -5
"No just me at the moment."
Bow * "I am known as duldash darendur"
"And you?"
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Post by Rarity on Aug 1, 2006 6:47:21 GMT -5
"No just me at the moment." Bow * "I am known as duldash darendur" "And you?" He salutes. "Me na-name's Wondo Brecken. Ya want to t-talk to th-the Lord th-then?"
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Post by Burnout on Aug 1, 2006 9:41:43 GMT -5
"That would be most agreeable if y'please" Make a gesture for him to lead the way.
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Post by Pinkie Fighter on Aug 1, 2006 12:09:16 GMT -5
how about you Wulfgar would you like to come along
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