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Post by Duskwalker on Sept 4, 2007 20:57:11 GMT -5
Put thy Characters here... and prepare for the campaign....
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Post by Rainbow Rage on Sept 5, 2007 10:28:33 GMT -5
[shadow=gray,left,300]Character Information[/u][/shadow]Name: Tyrial D'Deneith Player: Brett Livingston Class/Level: -- Fighter 0 / Sorcerer 0 Race: Human Alignment: Lawful Good Size: Medium Age: 27 Gender: Male Height: 5'10" Weight: 198 lbs. Status: This is normal.
Attributes Str - 14 (+2) Dex - 10 (+0) Con - 12 (+1) Int - 14 (+2) Wis - 10 (+0) Cha - 15 (+2)
Saving Throws Fortitude: +2 Reflexes: +0 Willpower: +1
Misc. Statistics Hit Points: 7/7 Initiative: +0 Speed: 30ft. Base Attack: +0 Grapple: +2 AC: 14 (Touch: 10, Flat-footed: 13)
Skills: Bluff +4 Concentration +5 (+9 while casting defensively) Knowledge (Arcana) +6 Knowledge (Nobility and Royalty) +4 Knowledge (Religion) +3 Sense Motive +2 Spellcraft +6
Languages: Common Draconic
Attacks: Longsword -- +3 melee 1d8+2 Slashing 19-20/x2
Crossbow -- +0 ranged 1d8 piercing 19-20/x2
Spells: (4/3)
0th – Detect Magic (Touch, creature, object or 5 ft. cube; Detects spells and magic items); Light (Touch; Object shines like a torch; 100 rounds); Read Magic (Read scrolls and spellbooks); Resistance (Touch; Target gets a +1 resistance bonus to all saves; 10 rounds).
1st – Magic Missile (110 ft. range; 1 missile, 1d4+1 force damage per missile).
Feats - Combat Casting Least Dragonmark (Mark of Sentinel) -- (Shield of Faith 1/day, +2 Sense Motive) Weapon Focus (Longsword)
Special Abilities Spells Armored Mage
Equipment Longsword Light Crossbow Studded Leather Armor Light Steel Shield Outfit of some sort Backpack Pouch -- PP – 0 -- GP – 19 -- SP – 0 -- CP – 0
Will finish this later.
Tyrial was born of the main lineage of the Denieth bloodline, D'Denieth. Born pretty much with a silver spoon shoved up his... from a rich family, he had a fascination with many of the magical devices that surrounded him. His father, a Bladesmark, frowned upon him studying magic and favored that he learn the blade. His mother, an artificer, cared not of his endeavors, but did also have the opinion that wizardry be left to the other Houses. So, against his own dreams, he picked up the sword. Not long into his life, his family had sided with some other members of the bloodline in Sharn, apparently involved in activities that other members of Denieth frowned upon. His mother was found dead defending herself and others involved with summoning Quori onto the world. Tyrial's father, dumbfounded by the idea that she would be summoning these monsters sent Tyrial and his sister, Ariana, to Aundaire. He told them to find the other Deneith members there, and to do whatever with a handsome letter of credit he gave them. He was to be in Sharn and may be dead if they returned. Ariana became an artificer and Tyrial picked up his innate magical ability that he always knew he had. He became increasingly disappointed when several elf wizards informed him that his magic was unable to be trained and controlled by them, but my self-discipline. Unwilling to give up his sword training his father taught him, yet fascinated with his ability to channel magic, he began his training, on his own.
Upon the manifestation of his Dragonmark on his left wrist, he made the decision to travel to Sharn.
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Post by Madscotsman on Sept 6, 2007 14:09:12 GMT -5
14, 10, 13, 13, 15, 10
Character Information Name: Ulfgar Thunderaxe Player: Cliff Long Class/Level: -- Cleric of the Sovereign Host 1 Race: Dwarf Alignment: NG Size: Medium Age: dwarf age Gender: Male Height: 4’6’’ Weight: 180 Status: S’good. Exp: yes please
Attributes Str - 14 (+2) Dex - 10 (+0) Con - 16 (+3) Int - 10 (+0) Wis - 15 (+2) Cha - 10 (+0)
Saving Throws Fortitude: +5 = +2 base + 3 Con Reflexes: +0 = +0 base +0 Dex Willpower: +4 =+2 base +2 Wis
Misc. Statistics Hit Points: 11/11 Initiative: +0 Speed: 20ft. Base Attack: +0 Grapple: +2 AC: 16 (touch 10, flat footed 16)
Skills: 8 ranks Concentration: +7 :4 +11 to cast defensively Craft: Diplomacy: +2 Heal: +4 :2 Knowledge(arcana): Knowledge(history): Knowledge(religion): Knowledge(the plains): Profession: Spellcraft: +2 :2
Languages: Common Dwarven
Attacks: Dwarven Waraxe +2 1d10+2 (x3)
Armor: Scale mail +4 AC -4 armor check
Heavy Steel Shield +2 AC -2 armor check
Feats: Combat Casting
Class Features/Racial stuff/other specialness: 60 foot darkvision Stonecunning Stability(+4 against bull rush, trip while on ground) +2 to saves against poison +2 saves against spells +1 attack rolls against orcs and goblinoids +4 ac against giants
Domains: Strength: + cleric level in str for 1 round 1/day Fire: turn/destroy water creatures like undead 3+cha mod/day
Spells: 0th(3): Detect Magic Mending Create Water 1st(2+1): Magic Weapon Cause Fear Domain: Burning Hands
Equipment
Scale Mail Heavy Steel Shield Dwarven Waraxe Dagger Light Crossbow 50 bolts Holy Symbol Healer’s Kit
A Battle Cleric of the Sovereign Host, Ulfgar Thunderaxe makes it his business to fight evil and injustice. Having recently finished a contract with House Denieth, whom he served with in the last war, he comes to Sharn in search of those who might wish to join him in his work to counter the work of the servants of the Dark Six, and waits for Dol Dorn to send him in the direction of his next battle.
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Post by Rarity on Sept 6, 2007 23:59:21 GMT -5
Name: Keldar the Bold Race: Human Class: Paladin 1 Gender: Male Alignment: LG Age: 18 Size: Medium Height: 6’0’’ Weight: 196 Hair: Long wavy brown Eyes: Green Skin: Tan
At the age of thirteen, Keldar was called upon by the sacred Silver Flame and was told by the Flame that he was destined to do great many things under its guidance. After that moment, he became a squire for an elder paladin and learned The Way, following the advice of the Flame. On Keldar’s eighteenth birthday, the Flame spoke to him, saying that the time had come to crusade as a paladin and to spread the true religion of the Silver Flame.
As a Puritan of the Silver Flame, Keldar strictly follows the Word of the Silver Flame whenever it chooses to speak to him. At an age between adolescent and man, he is tall and lanky but broad shouldered and muscular.
AC: 15 HP: 12
Str: 14 (+2) Dex: 12 (+1) Con: 14 (+2) Int: 10 (+0) Wis: 12 (+1) Cha: 14 (+2)
Fort: 4=2+2 Reflex: 1=0+1 Will: 1=0+1
Initiative: +1 Speed: 20 ft Grapple: +2 Base Attack: +1
Greatsword: +4 to hit. 2d6+3
Skills: Diplomacy: +2
Feats: Weapon Focus: Greatsword Power Attack
Abilities: Aura of good Detect evil Smite evil 1/day
Languages: Common
Equipment: Scalemail Explorer’s Outfit Tabard of the Silver Flame Holy symbol: Wooden (Necklace) Sack ID papers with portrait Belt pouch Waterskin Bedroll Whetstone Torch Flint and Steel Trail rations x 20
Gold: 30 Silver: 7 Copper: 7
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Post by Pinkie Fighter on Sept 11, 2007 17:03:47 GMT -5
Name: Bin Player: Wilson Class/Level: bard Race: changeling Alignment: chaotic Good Size: Medium Age: 17 Gender: Male Height: 5'8" Weight: 150 lbs.
Attributes Str - 8 (-1) Dex -12 (+1) Con -10 (+0) Int - 16 (+3) Wis -10 (+0) Cha -16 (+3)
Saving Throws Fortitude: +0 Reflexes: +3 Willpower: +2 /+4 against sleep & charm
Misc. Statistics Hit Points: 6/6 Initiative: +1 Speed: 30ft. Base Attack: +0 Grapple: -1 AC: 14 (Touch: 11, Flat-footed: 13)
Skills: Bluff +9 Concentration +4 disguise +17 forgery +5 gather info. +7 hide +3 Knowledge (local) +7 perform((storytelling) +7 move silently +3
Languages: Common elven goblin
Attacks: dagger -1 d4-1 19-20/x2 dagger ranged +1 d4-1 19-20/x2
Spells: (2)
0th –lullaby, daze
Feats/Class Abilities quick change bardic music bardic knowledge counter song fascinate inspire courage+1
Equipment 2x daggers Studded Leather Armor Navy blue shirt & pants/ normal shoes Backpack Pouch 25x sheets of paper sealed wax/signet ring ink 2 oz ink pen chalk 5 pc flute
-- PP – 0 -- GP – 55 -- SP – 0 -- CP – 0
A young changeling from a passer family that loves to play the game I'm you. Once he was found changing forms the parents choose to remove there young changeling from the area at the age of seven. After being kicked out Bin traveled town to town learning story's and new faces to copy. Bin started to spy to test his abilities of shape changing. Stacking the assignment to learn how it acts,wrights, moves so he can complete the assignment. At age twelve Bin started to forge I.D. papers to see how far he can go with copying. Selling I.D. papers and selling false treasure maps for a quick gold.
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