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Nightfall
Jun 2, 2013 13:17:10 GMT -5
via mobile
Post by Pinkie Fighter on Jun 2, 2013 13:17:10 GMT -5
Take the revolver and the cleaver and go to the barn
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Post by Rainbow Rage on Jun 2, 2013 14:06:32 GMT -5
Wyandot, U.S.A Ten ?:?? PM (Early Evening) Week 15, Day 1
Inside the car is a woman, a car baby carrier with what looks like might be baby feet sticking out. She has a large and what appears to be full duffle bag. She has long straight dark hair and appears to be crying.
Carl gets close to you, pointing his shotgun at the car. "That bags full of stuff, plus she's not too shabby either. You can take 'er after Jon."
Wyandot, U.S.A Ray ?:?? PM (Dusk) Week 15, Day 1
The sun begins to set. You take your newly obtained revolver, check it, 12 shots total, 6 loaded. With machete and revolver in hand you head to the barn. Peeling open the door a little results in a blast of stench otherwise unheard of.
*Fortitude passed*
The stench is so powerful you're almost stunned, taken aback for a moment. You see inside maybe a dozen or fifteen humans standing their, their own shit on the ground and you see the corpses of torn apart livestock all around. The zombies all look at the now open door (only slightly open) and the light that now leaks in and begin to shamble your direction. The barn itself otherwise looks very large and might have supplies still hanging in various corners of the barn. You don't get too long to glance around before the imminent threat of the zombies take over.
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Post by SbFe_Fluegel-kun on Jun 2, 2013 14:16:07 GMT -5
Wyandot, U.S.A Fullmetal?:?? PM (Mid afternoon) Week 15, Day 1Dashing to the woods, you eventually dive behind brush and hide. It isn't long before the raging inferno attracts what looks like a dozen or so curious infected. The two on fire seem to have stopped their pursuit and have burnt to a crisp in the open field. The smell of the explosive is quite potent, even from here, but it appears it has disoriented the infected... you're safe for now. {Slumps down behind the tree} *exhale* {Stays sitting for a while, listening and seeing the sounds and sights around him} "... Shikentaza. Been a while..." Action: Priority 1: {Check the surrounding vicinity for threats}(Awareness Skill Pending) Priority 2: {Rest}
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Nightfall
Jun 2, 2013 14:30:04 GMT -5
via mobile
Post by Pinkie Fighter on Jun 2, 2013 14:30:04 GMT -5
Try to let one out at a time. Machete revolver combo
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Post by Rainbow Rage on Jun 2, 2013 14:44:35 GMT -5
Wyandot, U.S.A Ray ?:?? PM (Dusk) Week 15, Day 1
You open it slightly, just enough for one to get out. Just then... they all go into motion, hands wrapping around the door moving it open. Dashing to the door to reseal it with one hand and chopping wildly with the other you attempt to fend off the zombies.
The first chop takes a good portion of the zombie's body out. [ 4 body, 2 blood ] and the second swing renders it useless. [ 3 body, 1 blood ]
Despite your great strength, the mass of infected humans win and begin to open the barn door wide. Taking several steps back to distance yourself you pull out the revolver.
Stepping back while shooting at the zombies with your revolver, you manage to pop two shots [ 3 body, 1 blood ] each, before the zombies manage to force the barn ajar. That second zombie falls to the ground, as alive as the first, but rendered unable to move and bleeding out.
About a dozen zombies begin to crawl from the barn, intent on you.
Wyandot, U.S.A Fullmetal ?:?? PM (Dusk) Week 15, Day 1
The sun begins to set as you rest. The disoriented zombies have spread out, trying to find a meal... and without their sense of smell walk in circles and eventually back into cover. Odd how the infected always find themselves walking back inside of buildings, as if they still have some semblance of intelligence still.
Scanning the area, you don't find any immediate threats, but it would appear there is a hawk's nest in the trees above. Neat.
Regardless, the coast is clear, but it is getting dark.
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Nightfall
Jun 2, 2013 14:52:32 GMT -5
via mobile
Post by Pinkie Fighter on Jun 2, 2013 14:52:32 GMT -5
Move toward my bike and double barrel..... boom boom
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Post by Rainbow Rage on Jun 2, 2013 15:19:51 GMT -5
Wyandot, U.S.A Ray ?:?? PM (Dusk) Week 15, Day 1
Retreating to your bike, you pull out the gun. *BOOM* dozens of pellets scatter across the farmyard and several of the zombies are hit. [ 3 body and 1 blood ] to five of them. As you reload, two shells fly from the gun and you load two more. You think you have time for one more shot before their rambling charge arrives at your feet. Good thing this shot might make it count.
[ 2 body and 1 blood ] to seven of them.
Not enough, about half of them are uninjured, the other half are sorely wounded and bleeding out and two of them who you stabbed and shot back at the barn are crawling very slowly to your location. You only have a split second before they arrive, not enough time to both reload AND shoot.
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Post by Pinkie Fighter on Jun 2, 2013 15:28:11 GMT -5
Pull out revolver and use the rest in the cylinder. Then machete and cleaver
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Post by Rainbow Rage on Jun 2, 2013 15:43:36 GMT -5
Wyandot, U.S.A Ray ?:?? PM (Dusk) Week 15, Day 1
Retreating while on the run you fire once and nail one of the zombies, it falls.
[ 2 body and 1 blood ]
You retreat some more, the distance is almost gone. You get off one final shot!
[ 2 body and 1 blood ]
It too falls. Good thing you led with that barrage of shotgun shells.
By this point, you're down to 2 shots in the revolver and you put it away, pulling out your machete. The zombies are now closing in. You do your best to fend them off, dodging, elbowing, parrying and keeping them at arm's reach until one claws your arm with elongated nails. You begin to bleed and then you take the opportunity to strike.
[ 3 body and 1 blood ]
You fell another zombie with your machete.
Now it would appear you've rendered five useless or dead (not sure yet, hard to tell) but it looks like there are still nine more and six more will be arriving into melee shortly. Another zombie finally gets too close and bites!
This post you lose: 1 Body 1 Left Arm 1 Blood
Action?
You are in melee with 3 and 6 more are closing in.
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Nightfall
Jun 2, 2013 16:02:07 GMT -5
via mobile
Post by Pinkie Fighter on Jun 2, 2013 16:02:07 GMT -5
Scratch the cleaver
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Post by SbFe_Fluegel-kun on Jun 2, 2013 16:11:26 GMT -5
Wyandot, U.S.A Fullmetal?:?? PM (Dusk) Week 15, Day 1The sun begins to set as you rest. The disoriented zombies have spread out, trying to find a meal... and without their sense of smell walk in circles and eventually back into cover. Odd how the infected always find themselves walking back inside of buildings, as if they still have some semblance of intelligence still. Scanning the area, you don't find any immediate threats, but it would appear there is a hawk's nest in the trees above. Neat. Regardless, the coast is clear, but it is getting dark. {Feels the twinge of pain from his shoulder} "Ugh..." {Gets up, thinking of how long it'll take to make the hike} Action: Priority 1: {Keep a low profile while moving, staying away from buildings}(Sneaking Skill Pending) Priority 2: {Move towards the goal of the medical center, taking detours only when necessary for safety}(Awareness Skill Pending)
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Post by Rainbow Rage on Jun 2, 2013 16:27:37 GMT -5
Wyandot, U.S.A Ray ?:?? PM (Dusk) Week 15, Day 1
*Slice*
Another zombie falls.
[ 3 body and 1 blood ]
Down to two zombies in melee with you, but immediately after this turn, six more join the fray!
You block and doge the two zombies frenzied attacks.
Action.
Wyandot, U.S.A Fullmetal ?:?? PM (Night) Week 15, Day 1
You work your way around the wooded area surrounding the town, whatever town it is. Somewhere in Wyandot county...
Ah, not a hospital. A medical center. The moon shines brightly on it and the parking lot appears to be totally empty, the roads and everything near the medical center appear to be devoid or life. You do notice some movement in a McDonald's nearby. It's probably a quarter mile away from the medical center you're eyeing.
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Post by Burnout on Jun 2, 2013 17:01:43 GMT -5
Wyandot, U.S.A Ten?:?? PM (Early Evening) Week 15, Day 1
Inside the car is a woman, a car baby carrier with what looks like might be baby feet sticking out. She has a large and what appears to be full duffle bag. She has long straight dark hair and appears to be crying. Carl gets close to you, pointing his shotgun at the car. "That bags full of stuff, plus she's not too shabby either. You can take 'er after Jon." Cock my Head a little bit, Flash a Smile. Hobble to the Passenger Side - Heft the Bat, and Swing for the Window.
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